Story Issues

Here is a comprehensive list of story issues that players frequently find displeasing.

This icon signifies that the issue is also related to Accessibility.

Issue

Short description

Solution

Abrupt endings

Quick conclusions that fail to satisfy the player.

Available soon

Absence of player agency

The narrative structure presents itself as an open-world experience, while actually adhering to a linear plot.

Absence of specific details within the story

If players have an interest in the story, they have no opportunity to uncover additional details.

Character motivations that lack logical reasoning

Characters exhibit behavior that is inconsistent or nonsensical.

Available soon

Deceptive promotional materials or advertising

Promising story content that is non-existent.

Available soon

Disappointing endgame content

Lacking content for players after the main storyline.

Available soon

Exposition that is poorly timed

Presenting a substantial amount of lore or background information at once.

Available soon

Forced choices

Decisions that do not have significant effects or consequence.

Inconsistent worldbuilding

Contradictions or illogical elements of lore.

Available soon

Lack of lore integration

Having lore that seems detached from gameplay.

Available soon

Lack of different ways to tell the story

Heavy reliance on one or just very few methods to tell the story, such as cutscenes.

Requiring players to recall all the information about the story and the game world.

Further details can only be obtained outside of the game, specifically on online platforms where fans share their expertise on the game.

Include a database.

Allow re-watching cutscenes from a database of cutscenes.

No unexpected or surprising turns or developments in the plot

The plot is lacking in certain unexpected turns or surprises.

Overly complex plots

Perplexing plots that are difficult to comprehend.

Available soon

Poor dialogue choices

Options that do not align with the player’s intention.

Available soon

Poor writing

Dialogue that elicits discomfort or character development that lacks consistency.

For more information, see Annoying or Contrived Dialogs.

Available soon

Predictable plots or clichés

Frequently employed clichés and lack of originality in narrative.

Available soon

Retconning

Making sudden and unjustified alterations to established story elements.

Available soon

Undeveloped themes

Ideas that were introduced but not fully explored.

Available soon

Uninteresting characters

Character designs that lack depth or adhere to stereotypes.

Uninteresting story

The story does not successfully captivate the player on an emotional or intellectual level.

Unresolved plot points

Not explaining important story elements.

Available soon

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