Story Issues
Here is a comprehensive list of story issues that players frequently find displeasing.
This icon signifies that the issue is also related to Accessibility.
Issue
Short description
Solution
Abrupt endings
Quick conclusions that fail to satisfy the player.
Available soon
Absence of player agency
The narrative structure presents itself as an open-world experience, while actually adhering to a linear plot.
Absence of specific details within the story
If players have an interest in the story, they have no opportunity to uncover additional details.
Character motivations that lack logical reasoning
Characters exhibit behavior that is inconsistent or nonsensical.
Available soon
Deceptive promotional materials or advertising
Promising story content that is non-existent.
Available soon
Disappointing endgame content
Lacking content for players after the main storyline.
Available soon
Exposition that is poorly timed
Presenting a substantial amount of lore or background information at once.
Available soon
Forced choices
Decisions that do not have significant effects or consequence.
Inconsistent worldbuilding
Contradictions or illogical elements of lore.
Available soon
Lack of lore integration
Having lore that seems detached from gameplay.
Available soon
Lack of different ways to tell the story
Heavy reliance on one or just very few methods to tell the story, such as cutscenes.
- Lack of a centralized source of information about the story and the game world
Requiring players to recall all the information about the story and the game world.
Further details can only be obtained outside of the game, specifically on online platforms where fans share their expertise on the game.
Allow re-watching cutscenes from a database of cutscenes.
No unexpected or surprising turns or developments in the plot
The plot is lacking in certain unexpected turns or surprises.
Overly complex plots
Perplexing plots that are difficult to comprehend.
Available soon
Poor dialogue choices
Options that do not align with the player’s intention.
Available soon
Poor writing
Dialogue that elicits discomfort or character development that lacks consistency.
For more information, see Annoying or Contrived Dialogs.
Available soon
Predictable plots or clichés
Frequently employed clichés and lack of originality in narrative.
Available soon
Retconning
Making sudden and unjustified alterations to established story elements.
Available soon
Undeveloped themes
Ideas that were introduced but not fully explored.
Available soon
Uninteresting characters
Character designs that lack depth or adhere to stereotypes.
Uninteresting story
The story does not successfully captivate the player on an emotional or intellectual level.
Unresolved plot points
Not explaining important story elements.
Available soon